San Juan Card Game Review

Transform a sleepy Caribbean town into an economic and industrial powerhouse in San Juan, the card game based on the award-winning Puerto Rico board game. Race against your fellow colonists as you strive to buy up plantations and mines, and build industrial, commercial and government buildings. Become the dominant power behind the economy of this tropical paradise and show the world who is in charge of the island!

Puerto Rico was an economic strategy game that transformed the board gaming world in 2002, introducing gameplay concepts that revolutionized the way games have been designed since. Its impact is still felt nearly a decade later, and is still ranked as the top board game on BoardGameGeek. San Juan is a card game derived from this revolutionary board game and designed by the same creator Andreas Seyfarth. It provides nearly the same amount of depth and strategy while making the game shorter and more fast-paced.

The goal of San Juan is to accumulate the most victory points by the end of the game, which occurs when any player constructs 12 buildings in his estate. The buildings you construct are worth a range of victory points, with some buildings providing a varying amount of victory points depending on how well you meet their required conditions. Your objective is therefore to build as many efficient buildings as possible and accumulate victory points faster than your opponents.

However, you can’t just simply construct any building cards you get your hands on. Each building has a construction cost, with the more expensive buildings being more powerful and worth more victory points. Similar to other card games like Race for the Galaxy, this cost is paid by discarding other building cards from your hand. So, playing a 4-cost building will require you to discard 4 other building cards. As you can see, constructing buildings will quickly deplete your hand.

There is also a time and place for everything. Similar to Puerto Rico, actions become available when players choose roles. Every round, the starting player or Governor gets to choose a role to play. Once every player has played the action associated with that role, the next player gets to select a role. This continues until every player has selected a role for the round. The starting player position then moves to the next player and the role selection begins again.

There are 5 roles in the game. When the Builder role is selected, every player gets to construct a building. When the Councilor is selected, every player gets to draw cards and choose one to keep. Selecting the Producer role allows production buildings to produce their goods, while the Trader role lets players sell their goods for more cards in hand. The Prospector role is slightly different in that it only allows the player who selects it to draw a card. Being the player who selects the roles also provides benefits. For example, the player that chooses the Builder role can build at a reduced cost, while the player that chooses the Producer role can produce an extra good.

There are plenty of buildings in San Juan, each of which confer powerful abilities to help you win the game. There are production buildings that allow you to produce and sell goods such as sugar, tobacco and coffee. Selling these goods is crucial as it helps you replenish your hand with more cards in order to construct more buildings, or even to find a building you want to construct. Other buildings that change the game environment include the Aqueduct which allows its owner to produce one more good, and the Market Hall that gives you an extra card when you sell a good.

There are also end-game buildings that have a variable victory point value. For example, the Palace is worth 1 victory point for every 4 victory points you have, while the Guild Hall gives you 2 victory points for every production building in your estate. Your goal in the game is therefore to construct a combination of buildings which will keep your hand constantly supplied with cards, and which mesh well together to provide an efficient path towards earning the most victory points.

As San Juan is derived from the Puerto Rico board game, a comparison between the two would be prudent. The most obvious difference is the game speed, with a game of San Juan taking less than half the time of a Puerto Rico game. The resource system has also changed; in San Juan, rather than having a separate currency resource, the building cards themselves are also the currency. San Juan does not have the ability to ship goods or man buildings with colonists. The associated Captain and Mayor roles are therefore not present. San Juan instead adds the Councilor role which helps players cycle and draw cards. There are also a couple of other minor tweaks to streamline the game to fit a fast-paced card game.

San Juan is an elegant and successful card game version of the best-selling Puerto Rico economic strategy board game, bringing to life the commercialization and industrialization of the sleepy Caribbean town. The game is quick and intense, and the gameplay is straightforward enough for beginners, yet has enough depth to keep experienced players entertained. San Juan is ideal for you if you like economic strategy and role-drafting board games such as Agricola or Puerto Rico, or similar card games such as Race for the Galaxy.

Complexity: 2.5/5.0

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Hand N Foot Card Game

Do you want to know more about how to play the Hand n Foot card game? This article will provide you with a brief overview of the game.

Those that are familiar with the card games Canasta or Rummy, will love playing the exciting family card game Hand n Foot. Hand n Foot is a challenging card game that offers loads of fun and needs to be played with strategy and plenty of wit. You have to buy an official Hand n Foot deck of playing cards because they’re suited after medieval characters and include, Lords, Ladies, Jokers, Jesters and Villains. These special decks include 262 cards each (equivalent to 5 decks). However, if you don’t want to use the official Hand n Foot cards with their quirky suits, there are rules for Classic Hand And Foot available online. The age range of the game is ten and up and game play can take one to three hours.

The object of the card game Hand n Foot is to play twenty two cards in two piles of eleven cards each. One pile is called a Hand and the other pile a Foot. The players try to make a least three groups or more of seven cards each. This is done by playing the Hand first, then the Foot. The highest score after four rounds wins. It is recommended that you play with four people, paired into partners sitting opposite each other. There are game variations that allow for two to six players.

The cards are assigned different values and have different tasks, for instance, the Lady is used in two ways. She can be used during a discard to block the next player from obtaining the discard pile or she can be used as an additive to the clean group for one hundred bonus points. If a player is holding the Lady when the round ends, it counts as five hundred points against the individual player or team. The Lord counts as twenty points and is the highest suit card. The Villain, like the Lady blocks the next player from taking the discard pile. The Villain’s point value is zero and the only way it can be played is by discard. The wild cards consist of the Joker, worth fifty points and the Jester is worth twenty five points. Both of these cards are used as defense cards.

The card game Hand n Foot rules are straightforward and easy to understand. The game can be played in different variations such as, online Hand and Foot, TCG Hand and Foot or CCG Hand and Foot, to name a few. When playing online, the player is given a partner and opponents, allowing for solitaire Hand and Foot play. At a party, the card game Hand n Foot allows for plenty of giggles and laughter. This is not a card game of chance or luck; it is a game of strategy and skill. The card game Hand n Foot is easy to understand and with a little practice a pleasure to play.

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